| UAnimGraphNode_Base::CopyPinDefaultsToNodeData()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyBone.h |
Include |
#include "AnimGraphNode_ModifyBone.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyBone.cpp |
virtual void CopyPinDefaultsToNodeData
(
UEdGraphPin * InPin
)
Called after editing a default value to update internal node from pin defaults. This is needed for forwarding code to propagate values to preview.