| UAnimGraphNode_Base::GetAllAnimationSequencesReferred()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseByName.h |
Include |
#include "AnimGraphNode_PoseByName.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseByName.cpp |
virtual void GetAllAnimationSequencesReferred
(
TArray< UAnimationAsset * > & AnimAssets
) const
Populate the supplied arrays with the currently reffered to animation assets.