| UAnimGraphNode_Base::ValidateAnimNodeDuringCompilation()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseDriver.h |
Include |
#include "AnimGraphNode_PoseDriver.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseDriver.cpp |
virtual void ValidateAnimNodeDuringCompilation
(
USkeleton * ForSkeleton,
FCompilerResultsLog & MessageLog
)
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.