| UAnimGraphNode_Base::GetNodeCategory()
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Module |
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Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotateRootBone.h |
Include |
#include "AnimGraphNode_RotateRootBone.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotateRootBone.cpp |
virtual FString GetNodeCategory() const
Gets the menu category this node belongs in.