UAnimGraphNode_SkeletalControlBase::MoveSelectActorLocation

If anim graph node needs other actors to select other bones, move actor's positions when this is called

Windows
MacOS
Linux

Deprecated

  • This function is deprecated. Use a IAnimNodeEditMode-derived class to implement a new editor mode and override GetEditorMode to return its ID

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SkeletalControlBase.h

Include

#include "AnimGraphNode_SkeletalControlBase.h"

Syntax

virtual void MoveSelectActorLocation
(
    const USkeletalMeshComponent * SkelComp,
    FAnimNode_SkeletalControlBase * InAnimNode
)

Remarks

If anim graph node needs other actors to select other bones, move actor's positions when this is called

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss