UAnimGraphNode_SkeletalControlBase::SetNodeValue
Module
|
AnimGraph
|
Header
|
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SkeletalControlBase.h
|
Include
|
#include "AnimGraphNode_SkeletalControlBase.h"
|
template<class ValueType>
void SetNodeValue
(
const FName PropName,
ValueType & CompileNodeValue,
const ValueType & InValue
)
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