UAnimGraphNode_StateMachineBase::GetJumpTargetForDoubleClick

By default return any animation assets we have.

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MacOS
Linux

Override Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachineBase.h

Include

#include "AnimGraphNode_StateMachineBase.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachineBase.cpp

Syntax

virtual UObject * GetJumpTargetForDoubleClick() const

Remarks

By default return any animation assets we have.

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