UAnimGraphNode_UseCachedPose

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Inheritance Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_UseCachedPose.h

Include

#include "AnimGraphNode_UseCachedPose.h"

Syntax

class UAnimGraphNode_UseCachedPose : public UAnimGraphNode_Base

Variables

Constructors

Name Description

Public function

UAnimGraphNode_UseCachedPose

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UAnimGraphNode_Base

Name Description

Public function Virtual Const

FString

 

GetNodeCategory()

Gets the menu category this node belongs in.

Overridden from UK2Node

Name Description

Public function Virtual Const

void

 

EarlyValidation

(
    FCompilerResultsLog& MessageLog
)

This function if used for nodes that needs CDO for validation (Called before expansion)

Public function Virtual Const

void

 

GetMenuActions

Replacement for GetMenuEntries().

Public function Virtual

bool

 

IsActionFilteredOut

(
    FBlueprintActionFilter const& Filt...
)

Determine if the node of this type should be filtered in the actions menu

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

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