| UEdGraphSchema::DroppedAssetsOnGraph()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimationGraphSchema.h |
Include |
#include "AnimationGraphSchema.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp |
virtual void DroppedAssetsOnGraph
(
const TArray< FAssetData > & Assets,
const FVector2D & GraphPosition,
UEdGraph * Graph
) const
Called when asset(s) are dropped onto a graph background.