Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimationGraphSchema.h |
Include |
#include "AnimationGraphSchema.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp |
static void UpdateNodeWithAsset
(
class UK2Node * K2Node,
UAnimationAsset * Asset
)
Update the specified node to a new asset