Module |
|
Header |
/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h |
Include |
#include "IAnimationEditorModule.h" |
TSharedRef< IAnimationEditor > CreateAnimationEditor
(
const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost > & InitToolkitHost,
class UAnimationAsset * InAnimationAsset
)
Creates a new skeleton editor instance