UAnimationBlueprintLibrary::FindBonePathToRoot

Finds the Bone Path from the given Bone to the Root Bone

Windows
MacOS
Linux

References

Module

AnimationModifiers

Header

/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h

Include

#include "AnimationBlueprintLibrary.h"

Source

/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp

Syntax

static void FindBonePathToRoot
(
    const UAnimSequence * AnimationSequence,
    FName BoneName,
    TArray< FName > & BonePath
)

Remarks

Finds the Bone Path from the given Bone to the Root Bone

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