Module |
|
Header |
/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h |
Include |
#include "AnimationBlueprintLibrary.h" |
Source |
/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp |
template<typename DataType, typename CurveClass>
static void GetCurveKeysInternal
(
UAnimSequence * AnimationSequence,
FName CurveName,
TArray< float > & Times,
TArray< DataType > & KeyData,
ERawCurveTrackTypes CurveType
)