Module |
|
Header |
/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h |
Include |
#include "AnimationBlueprintLibrary.h" |
Source |
/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp |
static void GetRawTrackRotationData
(
const UAnimSequence * AnimationSequence,
const FName TrackName,
TArray< FQuat > & RotationData
)
Retrieves the Raw Rotation Animation Data for the given Animation Track Name and Animation Sequence