Module |
|
Header |
/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h |
Include |
#include "AnimationBlueprintLibrary.h" |
Source |
/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp |
static bool IsValidRawAnimationTrackName
(
const UAnimSequence * AnimationSequence,
const FName TrackName
)
Checks whether or not the given Animation Track Name is contained within the Animation Sequence