UAnimationBlueprintLibrary::RemoveAllAnimationSyncMarkers

Removes All Animation Sync Markers found within the Animation Sequence, and returns the number of removed instances

Windows
MacOS
Linux

References

Module

AnimationModifiers

Header

/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h

Include

#include "AnimationBlueprintLibrary.h"

Source

/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp

Syntax

static void RemoveAllAnimationSyncMarkers
(
    UAnimSequence * AnimationSequence
)

Remarks

Removes All Animation Sync Markers found within the Animation Sequence, and returns the number of removed instances

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss