| IAssetTypeActions::GetSupportedClass()
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Module |
|
Header |
/Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetTypeActions_SoundBase.h |
Include |
#include "AssetTypeActions/AssetTypeActions_SoundBase.h" |
Source |
/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundBase.cpp |
virtual UClass * GetSupportedClass() const
Get the supported class of this type.