Module |
|
Header |
/Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetTypeActions_SoundBase.h |
Include |
#include "AssetTypeActions/AssetTypeActions_SoundBase.h" |
Source |
/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundBase.cpp |
void PlaySound
(
USoundBase * Sound
) const
Plays the specified sound wave