FNameSelectorGenerator

Utility class to build combo boxes out of arrays of names.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Public/SubmixDetailsCustomization.h

Include

#include "SubmixDetailsCustomization.h"

Syntax

class FNameSelectorGenerator : public TSharedFromThis< FNameSelectorGenerator >

Remarks

Utility class to build combo boxes out of arrays of names.

Variables

Functions

Name Description

Protected function Const

FText

 

GetComboBoxContent()

Protected function Const

FText

 

GetComboBoxToolTip()

Protected function

TSharedRef< ...

 

HandleResponseComboBoxGenerateWidget

(
    TSharedPtr< FName > StringItem
)

Public function

TSharedRef< ...

 

MakeNameSelectorWidget

(
    TArray< FName >& InNameArray,
    FNameSelectorCallbacks&& InCallbac...
)

Use this to generate a combo box widget.

Protected function

void

 

OnSelectionChanged

(
    TSharedPtr< FName > NameItem,
    ESelectInfo::Type SelectInfo
)

Classes

Name

Description

Public struct

FNameSelectorCallbacks

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss