FSoundCueEditorUtilities::GetNumberOfSelectedNodes

Gets the number of nodes that are currently selected

Windows
MacOS
Linux

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Public/SoundCueEditorUtilities.h

Include

#include "SoundCueEditorUtilities.h"

Source

/Engine/Source/Editor/AudioEditor/Private/SoundCueEditorUtilities.cpp

Syntax

static int32 GetNumberOfSelectedNodes
(
    const UEdGraph * Graph
)

Remarks

Gets the number of nodes that are currently selected

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