| FReimportHandler::GetPriority()
|
Module |
|
Header |
/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundSurroundFactory.h |
Include |
#include "Factories/ReimportSoundSurroundFactory.h" |
Source |
/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundSurroundFactory.cpp |
virtual int32 GetPriority() const
Get the import priority for this handler. Import handlers with higher priority values will take precedent over lower priorities.