USoundCueFactoryNew

SoundCueFactoryNew.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundCueFactoryNew.h

Include

#include "Factories/SoundCueFactoryNew.h"

Syntax

class USoundCueFactoryNew : public UFactory

Remarks

SoundCueFactoryNew.

Variables

Name Description

Public variable

UDialogueWave &...

 

InitialDialogueWave

An initial dialogue wave to place in the newly created cue

Public variable

USoundWave *...

 

InitialSoundWave

An initial sound wave to place in the newly created cue

Constructors

Name Description

Public function

USoundCueFactoryNew

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

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