USoundSurroundFactory::USoundSurroundFactory

Windows
MacOS
Linux

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSurroundFactory.h

Include

#include "Factories/SoundSurroundFactory.h"

Source

/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSurroundFactory.cpp

Syntax

USoundSurroundFactory
(
    const FObjectInitializer & ObjectInitializer
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss