| FEdGraphSchemaAction
|
Module |
|
Header |
/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
Include |
#include "SoundCueGraph/SoundCueGraphSchema.h" |
struct FSoundCueGraphSchemaAction_NewFromSelected : public FSoundCueGraphSchemaAction_NewNode
Action to add nodes to the graph based on selected objects
Name | Description | ||
---|---|---|---|
|
UEdGraphNode... |
PerformAction ( |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |