Module |
|
Header |
/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode.h |
Include |
#include "SoundCueGraph/SoundCueGraphNode.h" |
Source |
/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode.cpp |
void SetSoundNode
(
USoundNode * InSoundNode
)
Set the SoundNode this represents (also assigns this to the SoundNode in Editor)