USoundCueGraphNode_Base::AutowireNewNode

Autowire a newly created node.

Windows
MacOS
Linux

Override Hierarchy

UEdGraphNode::AutowireNewNode()

USoundCueGraphNode_Base::AutowireNewNode()

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h

Include

#include "SoundCueGraph/SoundCueGraphNode_Base.h"

Source

/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Base.cpp

Syntax

virtual void AutowireNewNode
(
    UEdGraphPin * FromPin
)

Remarks

Autowire a newly created node.

Parameters

Parameter

Description

FromPin

The source pin that caused the new node to be created (typically a drag-release context menu creation).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss