UBehaviorTreeFactory

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeFactory.h

Include

#include "BehaviorTreeFactory.h"

Syntax

class UBehaviorTreeFactory : public UFactory

Constructors

Name Description

Public function

UBehaviorTreeFactory

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual Const

bool

 

CanCreateNew()

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

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