UBehaviorTreeGraphNode_Root::CanDuplicateNode

Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph

Windows
MacOS
Linux

Override Hierarchy

UEdGraphNode::CanDuplicateNode()

UAIGraphNode::CanDuplicateNode()

UBehaviorTreeGraphNode_Root::CanDuplicateNode()

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h

Include

#include "BehaviorTreeGraphNode_Root.h"

Syntax

virtual bool CanDuplicateNode() const

Remarks

Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph

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