| UBehaviorTreeGraphNode::GetNameIcon()
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Module |
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Header |
/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h |
Include |
#include "BehaviorTreeGraphNode_Root.h" |
Source |
/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Root.cpp |
virtual FName GetNameIcon() const
Gets icon resource name for title bar