UBehaviorTreeGraphNode_SubtreeTask

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Inheritance Hierarchy

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SubtreeTask.h

Include

#include "BehaviorTreeGraphNode_SubtreeTask.h"

Syntax

class UBehaviorTreeGraphNode_SubtreeTask : public UBehaviorTreeGraphNode_Task

Variables

Name Description

Public variable

FString

 

SubtreePath

Path of behavior tree asset used to create injected nodes preview

Public variable

int32

 

SubtreeVersion

UBehaviorTreeGraph.UpdateCounter value of subtree graph

Constructors

Name Description

Public function

UBehaviorTreeGraphNode_SubtreeTask

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

bool

 

UpdateInjectedNodes()

Updates nodes injected from subtree's root

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