UEdGraphSchema_BehaviorTree::GetGraphNodeContextActions

Windows
MacOS
Linux

Override Hierarchy

UAIGraphSchema::GetGraphNodeContextActions()

UEdGraphSchema_BehaviorTree::GetGraphNodeContextActions()

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h

Include

#include "EdGraphSchema_BehaviorTree.h"

Source

/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTree.cpp

Syntax

virtual void GetGraphNodeContextActions
(
    FGraphContextMenuBuilder & ContextMenuBuilder,
    int32 SubNodeFlags
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss