MD_WorldContext

The specified parameter should be used as the context object when retrieving a [UWorld](API\Runtime\Engine\Engine\UWorld) pointer (implies hidden and default-to-self)

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h

Include

#include "EdGraphSchema_K2.h"

Syntax

static const FName MD_WorldContext;

Remarks

The specified parameter should be used as the context object when retrieving a UWorld pointer (implies hidden and default-to-self)

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