FBlueprintNodeTemplateCache::GetNodeTemplate

Retrieves a cached template associated with the supplied spawner.

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeTemplateCache.h

Include

#include "BlueprintNodeTemplateCache.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeTemplateCache.cpp

Syntax

UEdGraphNode * GetNodeTemplate
(
    UBlueprintNodeSpawner const * NodeSpawner,
    ENoInit
) const

Remarks

Retrieves a cached template associated with the supplied spawner. Does NOT attempt to allocate one if it doesn't exist.

Returns

Should return the cached template-node (if one exists, otherwise false).

Parameters

Parameter

Description

NodeSpawner

The spawner you want a template node for.

ENoInit

Signifies to use this function over the other (mutating) GetNodeTemplate().

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