Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeTemplateCache.h |
Include |
#include "BlueprintNodeTemplateCache.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeTemplateCache.cpp |
UEdGraphNode * GetNodeTemplate
(
UBlueprintNodeSpawner const * NodeSpawner,
ENoInit
) const
Retrieves a cached template associated with the supplied spawner. Does NOT attempt to allocate one if it doesn't exist.
Should return the cached template-node (if one exists, otherwise false).
Parameter |
Description |
---|---|
NodeSpawner |
The spawner you want a template node for. |
ENoInit |
Signifies to use this function over the other (mutating) GetNodeTemplate(). |