FEdGraphSchemaAction_K2Event

A reference to a specific event (living inside a Blueprint graph)...

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h

Include

#include "EdGraphSchema_K2_Actions.h"

Syntax

struct FEdGraphSchemaAction_K2Event : public FEdGraphSchemaAction_K2TargetNode

Remarks

A reference to a specific event (living inside a Blueprint graph)... intended to be used the 'docked' palette only.

Constructors

Name Description

Public function

FEdGraphSchemaAction_K2Event()

An empty default constructor (stubbed out for arrays and other containers that need to allocate default instances of this struct)

Public function

FEdGraphSchemaAction_K2Event

(
    FText Category,
    FText MenuDescription,
    FText Tooltip,
    int32 const Grouping
)

The primary constructor, used to customize the Super FEdGraphSchemaAction.

Functions

Name Description

Public function Static

FName

 

StaticGetTypeId()

Provides a set identifier for all FEdGraphSchemaAction_K2Event actions.

Overridden from FEdGraphSchemaAction

Name Description

Public function Virtual Const

FName

 

GetTypeId()

Public function Virtual Const

bool

 

IsParentable()

Whether or not this action can be parented to other actions of the same type.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss