| FOptionalPinManager::CustomizePinData()
|
Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include |
#include "K2Node.h" |
virtual void CustomizePinData
(
UEdGraphPin * Pin,
FName SourcePropertyName,
int32 ArrayIndex,
FProperty * Property
) const
Customize automatically created pins if desired.