IBlueprintNodeBinder

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Inheritance Hierarchy

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h

Include

#include "BlueprintNodeBinder.h"

Syntax

class IBlueprintNodeBinder

Functions

Name Description

Public function Const

bool

 

ApplyBindings

(
    UEdGraphNode* Node,
    FBindingSet const& Bindings
)

Attempts to bind all bindings to the supplied node.

Protected function Const

bool

 

BindToNode

(
    UEdGraphNode* Node,
    FBindingObject Binding
)

Attempts to apply the specified binding to the supplied node.

Public function Const

bool

 

CanBindMultipleObjects()

Determines if this will accept more than one binding (used to block multiple bindings from being applied to nodes that can only have one).

Public function Const

bool

 

IsBindingCompatible

(
    FBindingObject BindingCandidate
)

Checks to see if the specified object can be bound by this.

Typedefs

Name

Description

FBindingSet

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