UBlueprintBoundEventNodeSpawner::GetEventDelegate

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundEventNodeSpawner.h

Include

#include "BlueprintBoundEventNodeSpawner.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundEventNodeSpawner.cpp

Syntax

FMulticastDelegateProperty const * GetEventDelegate() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss