Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintComponentNodeSpawner.h |
Include |
#include "BlueprintComponentNodeSpawner.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintComponentNodeSpawner.cpp |
TSubclassOf< UActorComponent > GetComponentClass() const
Retrieves the component class that this configures spawned nodes with.
The component type that this class was initialized with.