UBlueprintEventNodeSpawner::GetEventFunction

Retrieves the function that this assigns to spawned nodes (defines the event's signature).

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References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintEventNodeSpawner.h

Include

#include "BlueprintEventNodeSpawner.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEventNodeSpawner.cpp

Syntax

UFunction const * GetEventFunction() const

Remarks

Retrieves the function that this assigns to spawned nodes (defines the event's signature). Can be null if this spawner was for a custom event.

Returns

The event function that this class was initialized with.

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