Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFieldNodeSpawner.h |
Include |
#include "BlueprintFieldNodeSpawner.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFieldNodeSpawner.cpp |
static UBlueprintFieldNodeSpawner * Create
(
TSubclassOf< UK2Node > NodeClass,
FFieldVariant Field,
UObject * Outer,
UClass const * OwnerClass
)
Creates a new UBlueprintFieldNodeSpawner for the supplied field. Does not do any compatibility checking to ensure that the field is viable for blueprint use.
A newly allocated instance of this class.
Parameter |
Description |
---|---|
NodeClass |
The type of node you want the spawner to create. |
Field |
The field you want assigned to new nodes. |
Outer |
Optional outer for the new spawner (if left null, the transient package will be used). |
OwnerClass |
The class that the variable is a member of or the class it is associated with if it is in a sidecar data structure. |