Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFieldNodeSpawner.h |
Include |
#include "BlueprintFieldNodeSpawner.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFieldNodeSpawner.cpp |
FFieldVariant GetField() const
Retrieves the field that this assigns to spawned nodes (defines the node's signature).
The field that this class was initialized with.