UBlueprintNodeSpawner::Create

Templatized version of the above [Create()](API\Editor\BlueprintGraph\UBlueprintNodeSpawner\Create\2) method (where we specify the spawner's node class through the template argument).

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h

Include

#include "BlueprintNodeSpawner.h"

Syntax

template<class NodeType>
static UBlueprintNodeSpawner * Create
(
    UObject * Outer,
    FCustomizeNodeDelegate PostSpawnDelegate
)

Remarks

Templatized version of the above Create() method (where we specify the spawner's node class through the template argument).

Returns

A newly allocated instance of this class.

Parameters

Parameter

Description

Outer

Optional outer for the new spawner (if left null, the transient package will be used).

PostSpawnDelegate

A delegate to perform specialized node setup post-spawn.

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