Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h |
Include |
#include "BlueprintVariableNodeSpawner.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp |
static UBlueprintVariableNodeSpawner * CreateFromMemberOrParam
(
TSubclassOf< UK2Node_Variable > NodeClass,
FProperty const * VarProperty,
UEdGraph * VarContext,
UClass * OwnerClass
)
Creates a new UBlueprintVariableNodeSpawner, charged with spawning a member-variable node (for a variable that has an associated FProperty)
A newly allocated instance of this class.
Parameter |
Description |
---|---|
NodeClass |
The node type that you want the spawner to spawn. |
VarProperty |
The property that represents the member-variable you want nodes spawned for. |
VarContext |
The graph that the local variable belongs to. |
OwnerClass |
The class that the variable is a member of or the class it is associated with if it is in a sidecar data structure. |