UBlueprintVariableNodeSpawner::GetVarProperty

Accessor to the variable's property.

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h

Include

#include "BlueprintVariableNodeSpawner.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp

Syntax

FProperty const * GetVarProperty() const

Remarks

Accessor to the variable's property. Will be null if this is for a local variable (as they don't have UProperties associated with them).

Returns

Null if this wraps a local variable (or if the variable property is stale), otherwise the property this was initialized with.

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