Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h |
Include |
#include "BlueprintVariableNodeSpawner.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp |
FProperty const * GetVarProperty() const
Accessor to the variable's property. Will be null if this is for a local variable (as they don't have UProperties associated with them).
Null if this wraps a local variable (or if the variable property is stale), otherwise the property this was initialized with.