UBlueprintVariableNodeSpawner::IsLocalVariable

Since this spawner can wrap both local and member variables, we use this method to discern between the two.

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h

Include

#include "BlueprintVariableNodeSpawner.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp

Syntax

bool IsLocalVariable() const

Remarks

Since this spawner can wrap both local and member variables, we use this method to discern between the two.

Returns

True if this spawner wraps a local variable, false if not.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss