UK2Node::HasValidBlueprint

Return true if this node has a valid blueprint outer, or false otherwise.

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h

Include

#include "K2Node.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp

Syntax

bool HasValidBlueprint() const

Remarks

Return true if this node has a valid blueprint outer, or false otherwise. Useful for checking validity of the node for UI list refreshes, which may operate on stale nodes for a frame until the list is refreshed

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