Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include |
#include "K2Node.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp |
bool HasValidBlueprint() const
Return true if this node has a valid blueprint outer, or false otherwise. Useful for checking validity of the node for UI list refreshes, which may operate on stale nodes for a frame until the list is refreshed