Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include |
#include "K2Node.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp |
Sends a message to the owning blueprint's CurrentMessageLog, if there is one available. Otherwise, defaults to logging to the normal channels. Should use this for node actions that happen during compilation!