UK2Node_BaseMCDelegate

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MacOS
Linux

Inheritance Hierarchy

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseMCDelegate.h

Include

#include "K2Node_BaseMCDelegate.h"

Syntax

class UK2Node_BaseMCDelegate : public UK2Node

Variables

Name Description

Protected variable

FNodeTextCache

 

CachedNodeTitle

Constructing FText strings can be costly, so we cache the node's title

Public variable

FMemberReferenc...

 

DelegateReference

Reference to delegate

Constructors

Name Description

Public function

UK2Node_BaseMCDelegate

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

UEdGraphPin ...

 

GetDelegatePin()

Public function Const

UFunction &#...

 

GetDelegateSignature

(
    bool bForceNotFromSkelClass
)

Public function Const

FProperty &#...

 

GetProperty()

Public function Const

FText

 

GetPropertyDisplayName()

Public function Const

FName

 

GetPropertyName()

Public function Const

bool

 

IsAuthorityOnly()

Is the delegate BlueprintAuthorityOnly

Public function Virtual Const

bool

 

IsCompatibleWithGraph

(
    const UEdGraph* TargetGraph
)

Public function

void

 

SetFromProperty

(
    const FProperty* Property,
    bool bSelfContext,
    UClass* OwnerClass
)

Overridden from UK2Node

Name Description

Public function Virtual Const

bool

 

AllowMultipleSelfs

(
    bool bInputAsArray
)

Public function Virtual Const

ERedirectTyp...

 

DoPinsMatchForReconstruction

(
    const UEdGraphPin* NewPin,
    int32 NewPinIndex,
    const UEdGraphPin* OldPin,
    int32 OldPinIndex
)

Whether or not two pins match for purposes of reconnection after reconstruction.

Public function Virtual

void

 

ExpandNode

(
    FKismetCompilerContext& CompilerCo...,
    UEdGraph* SourceGraph
)

Expands a node while compiling, which may add additional nodes or delete this node

Public function Virtual Const

void

 

GetNodeAttributes

(
    TArray< TKeyValuePair< FString, FSt...
)

This function returns an arbitrary number of attributes that describe this node for analytics events

Public function Virtual Const

bool

 

HasExternalDependencies

(
    TArray< class UStruct* >*...
)

Returns whether or not this node has dependencies on an external structure If OptionalOutput isn't null, it should be filled with the known dependencies objects (Classes, Structures, Functions, etc).

Public function Virtual Const

bool

 

IsNodePure()

Returns whether this node is considered 'pure' by the compiler

Overridden from UEdGraphNode

Name Description

Public function Virtual

void

 

AllocateDefaultPins()

Allocate default pins for a given node, based only the NodeType, which should already be filled in.

Public function Virtual

void

 

AutowireNewNode

(
    UEdGraphPin* FromPin
)

Autowire a newly created node.

Public function Virtual Const

FEdGraphNode...

 

GetDeprecationResponse

(
    EEdGraphNodeDeprecationType Depreca...
)

Returns the response to use when reporting a deprecation.

Public function Virtual Const

FString

 

GetDocumentationExcerptName()

Returns the name of the excerpt to display from the specified external documentation link for the graph node Default behavior is to return the class name (including prefix)

Public function Virtual Const

FString

 

GetDocumentationLink()

Returns the link used for external documentation for the graph node

Public function Virtual Const

bool

 

HasDeprecatedReference()

Returns true if this node references a deprecated type or member.

Public function Virtual Const

void

 

ValidateNodeDuringCompilation

(
    FCompilerResultsLog& MessageLog
)

Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.

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