UK2Node_CallFunction::GetRedirectPinNames

Determines what the possible redirect pin names are

Windows
MacOS
Linux

Override Hierarchy

UK2Node::GetRedirectPinNames()

UK2Node_CallFunction::GetRedirectPinNames()

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunction.h

Include

#include "K2Node_CallFunction.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunction.cpp

Syntax

virtual void GetRedirectPinNames
(
    const UEdGraphPin & Pin,
    TArray< FString > & RedirectPinNames
) const

Remarks

Determines what the possible redirect pin names are

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