UK2Node_ConvertAsset::IsAssetClassType

True if this is converting an Asset Class, false for Asset Id

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConvertAsset.h

Include

#include "K2Node_ConvertAsset.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConvertAsset.cpp

Syntax

bool IsAssetClassType() const

Remarks

True if this is converting an Asset Class, false for Asset Id

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